I've made a couple of games on Itch, mostly for jams as they help me complete projects but I have a few prototypes I'm weighing and working on. I'm a programmer but am learning the art side too, mainly pixel art, and getting better at game design the more games I make
I'm expanding on my game jam entry into a full commercial release. It's a corporate satire slot machine roguelite where you build your workforce of different departments to climb the corporate ladder.
Become successful enough to one day be able to remake/produce my favorite game of all time: 2007's Folklore
Profile last updated: 26/09/2026 (DD/MM/YYYY)