
Return On Luck (R.O.L.)
Estimated play time: 10-15 minutes
── HOW TO PLAY ──
Each turn, three reels spin automatically
Hold up to three symbols and REROLL to fish for combos
Lock In your hand to execute your argument against your bosses
Between fights, upgrade your roster, add symbols, improve values, gain extra rerolls
── THE ROSTER ──
Climb the corporate ladder through 7 boss fights:
3 worn out Salarymen, Finance Bro, Chief Empathy Officer, Senior Partner and finally The Executive Chief Value Creation Officer
── SYMBOLS ──
R.O.I. · Pain Point · Synergy · Circle Back · Sad Pizza Party · Annual Bonus · A.I. · Leverage · Disruptor
Combine them into powerful combos like TECH STARTUP PITCH, FILIBUSTER, and HOSTILE TAKEOVER
── MADE IN 7 DAYS ──
Created solo for JuniperDev's Very Serious Game Jam with the theme "Spin to Win", hence the slot machine, original I know
Built in Godot 4. All art and code by me.
No AI art or audio was used in production.
(A.I. the symbol, however, will double your damage.)
── CREDITS ──
"Victory" music by HitsLab from Pixabay
"Final Boss" music by nojisuma from Pixabay
"Background" music by Dylann Taylor (https://www.dylanntaylor.com)
Boss's background is an edited pixelated photo by cottonbro studio from Pexels: https://www.pexels.com/photo/blue-round-chair-at-the-office-8453807/
SFX by mixkit.co
Font by https://monkopus.itch.io/stacked-pixel
Symbol icons from game-icons.net:
R.O.I., Disruptor, Pizza Party, Synergy, Leverage by Delapouite under CC BY 3.0
Pain Point, Circle Back by Lorc under CC BY 3.0
A.I. symbol by Lord Berandas under CC BY 3.0
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | LitlOctopus |
| Genre | Strategy, Card Game |
| Tags | Godot, Pixel Art, Roguelite, serious, Singleplayer, slot-machine, Turn-based, Turn-based Strategy |
| Content | No generative AI was used |




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